Blender HardOps
From Galaxy Scouts
Useful functions
| Function | Object | Edit | Options | Notes |
|---|---|---|---|---|
| Mirror | Alt-X | Alt-X | A - add another | Select second object (before Alt-X) to mirror across it |
| Sharpen | Q > S |
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| Bevel | Q > W |
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| Array | Q > E |
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| Dice | Q > D | Q > H > D | ||
| Clear Sharps | Q > O > R | |||
| Clean Mesh | Q > O > N | Q > O > N | ||
| Smart Apply | Q > O > A | |||
| To Floor | Q > H (or O) > T | Q > H (or O) > T | ||
| Curve / Extract | Q > H > C | Q > C | ||
| Radial Array | Q > H > A | |||
| Set Origin | Q > H > S | |||
| Face Extract | Q > H > F | |||
| Circle | Q > E | |||
| Flatten to Face | Q > H > F | |||
| Selection to Boolean | Q > H > S | Decimate any internal edges beforehand | ||
| Snap Cursor | Q > O > S | |||
| Show/Hide (display) Marks (edges) | Q > O > D | |||
| Demote (remove marks from edges) | Q > O > O |
