Corridor Set

From Galaxy Scouts
Revision as of 15:14, 22 September 2025 by Linda (talk | contribs)
Jump to: navigation, search

Areas

  • Straight --> CURVE eventually
  • T-intersection
    • With lift at end
    • With regular door at end
  • Cross intersection

Basic Corridor

To Do List

Area Subarea Notes Status
Walls Panels flush Panel lines, tool insets for removal; various shapes and sizes
Walls Panels heavy Lower, bolted on; need removed cover as well
Walls Info displays How often, how many?
Walls Vents
Floor Central access NOT an open grate that everything falls through :)
Floor Lighting Actually on the panel walls - may need more where doors etc. are Partial
Floor Baffle floor Door tracks etc. Done
Baffle Controls / details
Baffle Door Grid insets Done
Baffle Door Rigging for animation
Baffle Door Energy field how? (Clay's across/up idea still works?)
Door section Frame Rebuild it smarter
Door section Walls
Door section Lighting
Door section Wall display
Door section Controls
Door section Rigging for animation
Ceiling Beams? Hatch?
Miscellaneous Emergency Station
Miscellaneous Other one-off details
Decals Names / numbering

Rigg's repair spot

  • Removed panel
  • Removal tool?
  • Widgets inside the space
  • Lighting

Lift Entrance

  • Frame
  • Doors including lighting insets
  • Wall display
  • Controls
  • Overhang
  • Lighting
  • Rigging

Other Thoughts

  • What would puppets do differently from a standard sci-fi corridor?
  • What is opposite Mess Hall door?
  • Access hatch ("Jeffries tube entry")?
  • How many doors on that hall?
  • Pipes and cables anywhere? or only inside?