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== Intrepid Interiors ==
<div class="table-responsive">
<div class="table-responsive">
<table class="table">
<table class="wikitable sortable">
   <tr>
   <tr>
     <th>1st Episode</th>
     <th>1st Episode</th>
Line 14: Line 15:
   </tr>
   </tr>
   <tr>
   <tr>
     <td></td>
     <td>110</td>
     <td>Observation Lounge</td>
     <td>Engineering</td>
     <td>1</td>
     <td>3</td>
     <td>
     <td>''Only as needed to establish FELT matrix appearance''</td>
* Table with chairs
* Windows looking out onto space
* View screen/computer terminal
    </td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td></td>
     <td>111</td>
    <td>Captain's Ready Room</td>
    <td>1</td>
    <td>
* Desk
* Windows overlooking Bridge
    </td>
  </tr>
  <tr>
    <td></td>
     <td>5' wide curved</td>
     <td>5' wide curved</td>
     <td>2</td>
     <td>2</td>
Line 39: Line 27:
   </tr>
   </tr>
   <tr>
   <tr>
     <td></td>
     <td>111</td>
     <td>Lift interior</td>
     <td>[[Corridor Set|10' wide straight]]</td>
     <td>n/a</td>
     <td>?</td>
     <td>
     <td>From ? to lift</td>
* Door
* Panels
* Movement lights
    </td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td></td>
     <td>111</td>
     <td>Galley</td>
     <td>Galley</td>
     <td>2</td>
     <td>2</td>
Line 59: Line 43:
   </tr>
   </tr>
   <tr>
   <tr>
     <td></td>
     <td>112</td>
     <td>[[Corridor Set|10' wide straight]]</td>
     <td>Captain's Ready Room</td>
     <td>4?</td>
     <td>1</td>
     <td>From quarters to lift</td>
     <td>''Only as seen through glass from below''</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td></td>
     <td>112</td>
     <td>Shuttle interior</td>
     <td>Observation Lounge</td>
     <td>3</td>
     <td>1</td>
     <td></td>
     <td>
* Table with chairs
* Windows looking out onto space
* View screen/computer terminal
    </td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td></td>
     <td>114</td>
     <td>Engineering</td>
     <td>Lift interior</td>
     <td>3</td>
     <td>n/a</td>
     <td>''Only as needed to establish FELT matrix appearance''</td>
     <td>
* Door
* Panels
* Movement lights
    </td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Intrepid</td>
     <td>113</td>
    <td>Quarters (Oliver and Nate)</td>
     <td>4</td>
     <td>4</td>
     <td></td>
     <td></td>
     <td>Quarters (Oliver and Nate)</td>
  </tr>
  <tr>
    <td>114</td>
    <td>Shuttle interior</td>
     <td>3</td>
     <td></td>
     <td></td>
   </tr>
   </tr>
Line 92: Line 89:
== Other ==
== Other ==
<div class="table-responsive">
<div class="table-responsive">
<table class="table">
<table class="wikitable sortable">
   <tr>
   <tr>
    <th>Category</th>
     <th>1st Episode</th>
     <th>1st Episode</th>
     <th>Model</th>
     <th>Model</th>
    <th>Category</th>
     <th>Notes</th>
     <th>Notes</th>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Planets</td>
     <td>110</td>
     <td></td>
     <td>Ice planet</td>
     <td>Earth from orbit</td>
     <td>Planet surfaces</td>
     <td></td>
     <td>
* Sculpt plain/hills versus generate via Noise
* Selectively apply snow/ice/bare rock materials
* Horizon/sky
* Track the camera rotation/height to the terrain automatically
* Weapons fire
* Shadows from the captain
</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Planets</td>
     <td>110</td>
     <td></td>
     <td>Intrepid exterior</td>
     <td>Gleise from orbit</td>
     <td>Objects in Space</td>
     <td></td>
     <td>
* In orbit
* Initiating drive
* In flight?
    </td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Space</td>
     <td>110</td>
     <td></td>
     <td>EORS</td>
     <td>Generic starscape</td>
     <td>Objects in Space</td>
     <td></td>
     <td></td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Space</td>
     <td>110</td>
     <td></td>
     <td>Earth from orbit</td>
     <td>Interstellar dust cloud</td>
     <td>Planets</td>
     <td></td>
     <td></td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Objects in Space</td>
     <td>110</td>
     <td></td>
     <td>Generic starscape</td>
     <td>EORS</td>
     <td>Space</td>
     <td></td>
     <td></td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Objects in Space</td>
     <td>113</td>
     <td></td>
     <td>Interstellar dust cloud</td>
     <td>Intrepid exterior</td>
     <td>Space</td>
     <td></td>
     <td></td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Objects in Space</td>
     <td>114</td>
    <td></td>
     <td>Shuttle exterior</td>
     <td>Shuttle exterior</td>
    <td></td>
  </tr>
  <tr>
     <td>Objects in Space</td>
     <td>Objects in Space</td>
    <td></td>
    <td>Probe</td>
     <td></td>
     <td></td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td></td>
     <td>114</td>
     <td></td>
     <td>Gleise from orbit</td>
    <td>Planets</td>
     <td></td>
     <td></td>
   </tr>
   </tr>
   <tr>
   <tr>
    <td>114</td>
    <td>Gleise base camp</td>
     <td>Planet surfaces</td>
     <td>Planet surfaces</td>
     <td>110</td>
     <td></td>
    <td>Ice planet</td>
    <td>
* Sculpt plain/hills versus generate via Noise
* Selectively apply snow/ice/bare rock materials
* Horizon/sky
* Track the camera rotation/height to the terrain automatically
* Weapons fire
* Shadows from the captain
</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td>Planet surfaces</td>
     <td>115</td>
     <td></td>
     <td>Probe</td>
     <td>Gleise base camp</td>
     <td>Objects in Space</td>
     <td></td>
     <td></td>
   </tr>
   </tr>

Revision as of 17:45, 27 September 2025

Intrepid Interiors

1st Episode Model Deck Notes
110 Bridge 1
110 Engineering 3 Only as needed to establish FELT matrix appearance
111 5' wide curved 2 From lift to galley
111 10' wide straight ? From ? to lift
111 Galley 2
  • Tables/Chairs
  • Pass thru into Kitchen Area
  • Kitchen Area
112 Captain's Ready Room 1 Only as seen through glass from below
112 Observation Lounge 1
  • Table with chairs
  • Windows looking out onto space
  • View screen/computer terminal
114 Lift interior n/a
  • Door
  • Panels
  • Movement lights
113 Quarters (Oliver and Nate) 4
114 Shuttle interior 3

Other

1st Episode Model Category Notes
110 Ice planet Planet surfaces
  • Sculpt plain/hills versus generate via Noise
  • Selectively apply snow/ice/bare rock materials
  • Horizon/sky
  • Track the camera rotation/height to the terrain automatically
  • Weapons fire
  • Shadows from the captain
110 Intrepid exterior Objects in Space
  • In orbit
  • Initiating drive
  • In flight?
110 EORS Objects in Space
110 Earth from orbit Planets
110 Generic starscape Space
113 Interstellar dust cloud Space
114 Shuttle exterior Objects in Space
114 Gleise from orbit Planets
114 Gleise base camp Planet surfaces
115 Probe Objects in Space