Blender Addons: Difference between revisions

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Created page with "== Addons I'm Using == <div class="table-responsive"> <table class="table"> <tr> <th scope="col">Addon</th> <td scope="col" align="right">'''$'''</th> <th scope="col">Location/Access</th> <th scope="col">Description</th> <th scope="col">Notes</th> </tr> <tr> <th scope="row">BlenderKit Online Asset Library</th> <td align="right">0</td> <td>N > BlenderKit</td> <td>Extensive asset library</td> <td>Primarily using for materials a..."
 
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== Addons I'm Using ==
== Addons I'm Using ==
Highlight = significant learning curve
<div class="table-responsive">
<div class="table-responsive">
<table class="table">
<table class="table">
   <tr>
   <tr>
     <th scope="col">Addon</th>
     <th scope="col">Addon</th>
     <td scope="col" align="right">'''$'''</th>
     <th scope="col" align="right">'''$'''</th>
     <th scope="col">Location/Access</th>
     <th scope="col">Location/Access</th>
     <th scope="col">Description</th>
     <th scope="col">Description</th>
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   </tr>
   </tr>
   <tr>
   <tr>
     <th scope="row">BlenderKit Online Asset Library</th>
     <td>3D Print Toolbox</td>
    <td align="right">0</td>
    <td>N > 3D Print</td>
    <td>Check meshes for issues</td>
    <td>Esp. helpful finding non-flat faces</td>
  </tr>
  <tr>
    <td>BagaPie</td>
    <td align="right">0</td>
    <td>N > BagaPie</td>
    <td>Generators and asset library</td>
    <td>J (object mode); D (edit mode)</td>
  </tr>
  <tr>
    <td>BlenderKit Online Asset Library</td>
     <td align="right">0</td>
     <td align="right">0</td>
     <td>N > BlenderKit</td>
     <td>N > BlenderKit</td>
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   </tr>
   </tr>
   <tr>
   <tr>
     <th scope="row">Bool Tool</th>
     <td>Bool Tool</td>
     <td align="right">0</td>
     <td align="right">0</td>
     <td>N > Edit > Boolean</td>
     <td>N > Edit > Boolean (object mode)</td>
     <td>Quick boolean operations</td>
     <td>Quick boolean operations</td>
     <td></td>
     <td></td>
   </tr>
   </tr>
   <tr>
   <tr>
     <th scope="row">Box Cutter</th>
     <td style="background: #FFFACD">Box Cutter</td>
     <td align="right">20</td>
     <td align="right">20</td>
     <td>T; N > BoxCutter</td>
     <td>N > BoxCutter</td>
     <td>More extensive boolean operations</td>
     <td>More extensive boolean operations</td>
     <td>Alt-W / W</td>
     <td>Alt-W / W</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <th scope="row">Copy Attributes Menu</th>
     <td style="background: #FFFACD">Cablerator</td>
    <td align="right">10.50</td>
    <td>Shift-Alt-C</td>
    <td>Create hanging cables and more</td>
    <td>Purchased 9/17/25 during SH sale</td>
  </tr>
  <tr>
    <td>Copy Attributes Menu</td>
     <td align="right">0</td>
     <td align="right">0</td>
     <td>Ctl-C</td>
     <td>Ctl-C</td>
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   </tr>
   </tr>
   <tr>
   <tr>
     <th scope="row">Edge Flow</th>
     <td>Edge Flow</td>
     <td align="right">0</td>
     <td align="right">0</td>
     <td>RMB > Set Flow (in edit mode)</td>
     <td>RMB > Set Flow (in edit mode)</td>
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   </tr>
   </tr>
   <tr>
   <tr>
     <th scope="row">Edit Mesh Tools</th>
     <td>Edit Mesh Tools</td>
     <td align="right">0</td>
     <td align="right">0</td>
     <td>N > Edit > Mesh Tools</td>
     <td>N > Edit > Mesh Tools (edit mode)</td>
     <td>Lots of tools for faces, edges, and verts</td>
     <td>Lots of tools for faces, edges, and verts</td>
     <td>Haven't explored this much</td>
     <td>Haven't explored this much</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <th scope="row"></th>
    <td>Extra Curve Objects</td>
    <td align="right">0</td>
    <td>Shift-A</td>
    <td>Useful curves</td>
    <td></td>
  </tr>
  <tr>
    <td>Extra Mesh Objects</td>
    <td align="right">0</td>
    <td>Shift-A</td>
    <td>Useful meshes</td>
    <td></td>
  </tr>
  <tr>
    <td style="background: #FFFACD">Flowify</td>
    <td align="right">9</td>
    <td>RMB > Flowify</td>
    <td>Wrap objects around another object with a grid</td>
    <td>Purchased 9/17/25 during SH sale</td>
  </tr>
  <tr>
    <td style="background: #FFFACD">[[Blender_HardOps|Hard Ops 9]]</td>
    <td align="right">20</td>
    <td>Q</td>
    <td>Soo much stuff</td>
    <td>N > HardOps</td>
  </tr>
  <tr>
    <td>Kit Ops (free)</td>
    <td align="right">0</td>
    <td>N > three hearts</td>
    <td>Kit bashing asset library</td>
    <td>Can add my own KPack some day?</td>
  </tr>
  <tr>
    <td>Loop Tools</td>
    <td align="right">0</td>
    <td>RMB > Loop Tools (edit mode)</td>
    <td>Edge loop adjustments</td>
    <td>Mostly using Relax and Space right now</td>
  </tr>
  <tr>
    <td style="background: #FFFACD">MACHIN3tools</td>
    <td align="right">8</td>
    <td>N > MACHIN3</td>
    <td>Pie menus and a ton of other tools</td>
    <td>So much to learn still</td>
  </tr>
  <tr>
    <td>Measure and Scale</td>
    <td align="right">0</td>
    <td>N > Item > Measure and Scale</td>
    <td>Resize edges to an exact measure</td>
    <td>May not be needed with Snap Measure?</td>
  </tr>
  <tr>
    <td>Mesh Copier</td>
    <td align="right">5.25</td>
    <td>RMB - C (edit mode) - bottom of menu</td>
    <td>Copy mesh details (flat face to flat face)</td>
    <td>Purchased 9/18/25 during SH sale</td>
  </tr>
  <tr>
    <td>Modifier Tools</td>
    <td align="right">0</td>
    <td>Modifiers area in Properties</td>
    <td>Adds extra mod controls</td>
    <td>Not using them much but should</td>
  </tr>
  <tr>
    <td style="background: #FFFACD">ND</td>
    <td align="right">0</td>
    <td>N > HugeMenace</td>
    <td>Non destructive modeling toolkit</td>
    <td>Lots to learn!</td>
  </tr>
  <tr>
    <td>PowerSave</td>
    <td align="right">0</td>
    <td>N > PowerSave</td>
    <td>Save pie menu</td>
    <td>Ctl-S</td>
  </tr>
  <tr>
    <td>Simple Bend</td>
    <td align="right">7.50</td>
    <td>RMB - B (edit mode)</td>
    <td></td>
    <td>Purchased 9/18/25 during SH sale</td>
  </tr>
  <tr>
    <td>SIMPLE TABS</td>
    <td align="right">0</td>
    <td>Top menu</td>
    <td>Basic N panel organization</td>
    <td>Out of date?</td>
  </tr>
  <tr>
    <td style="background: #FFFACD">Snap Measure (beta)</td>
    <td align="right">15</td>
    <td>N > SnapMeasure</td>
    <td>CAD-like controls</td>
    <td>Purchased 9/17/25</td>
  </tr>
  <tr>
    <td>Solidify Plus</td>
    <td align="right">0</td>
    <td>Modifiers > Generate > bottom of list</td>
    <td>Enhanced Solidify modifier</td>
    <td>An asset, not an Addon</td>
  </tr>
  <tr>
    <td></th>
    <td align="right"></td>
    <td></td>
    <td></td>
    <td></td>
  </tr>
</table>
 
== Addons I'm Considering ==
<div class="table-responsive">
<table class="table">
  <tr>
    <th scope="col">Addon</th>
     <th scope="col" align="right">'''$'''</th>
    <th scope="col">Source</th>
    <th scope="col">Description</th>
    <th scope="col">Notes</th>
  </tr>
  <tr>
    <td style="background: #FFFACD">Just Panels</td>
    <td align="right">15</td>
    <td>SH</td>
    <td>Huge KitOps library and ability to make my own</td>
    <td>Try it on my own first - I may not need this</td>
  </tr>
  <tr>
    <td>RePrimitive</td>
    <td align="right">0</td>
    <td>GR ($5 on SH)</td>
    <td>Tweak primitives at any point</td>
    <td>Not necessary if I'm careful?</td>
  </tr>
  <tr>
    <td>Cool Addons Menu</td>
    <td align="right">3</td>
    <td>SH</td>
    <td>Better N panel manager</td>
    <td>Wait until it gets unwieldy</td>
  </tr>
  <tr>
    <td></td>
     <td align="right"></td>
     <td align="right"></td>
     <td></td>
     <td></td>
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   </tr>
   </tr>
</table>
</table>
== Other Enabled Addons ==
* BioVision Motion Capture (BVH) format
* Cycles Render Engine
* FBX format
* glTF 2.0 format
* Scalable Vector Graphics (SVG) 1.1 format
* UV Layout


[[Category:Blender]]
[[Category:Blender]]

Latest revision as of 16:59, 18 September 2025

Addons I'm Using

Highlight = significant learning curve

Addon $ Location/Access Description Notes
3D Print Toolbox 0 N > 3D Print Check meshes for issues Esp. helpful finding non-flat faces
BagaPie 0 N > BagaPie Generators and asset library J (object mode); D (edit mode)
BlenderKit Online Asset Library 0 N > BlenderKit Extensive asset library Primarily using for materials at this time
Bool Tool 0 N > Edit > Boolean (object mode) Quick boolean operations
Box Cutter 20 N > BoxCutter More extensive boolean operations Alt-W / W
Cablerator 10.50 Shift-Alt-C Create hanging cables and more Purchased 9/17/25 during SH sale
Copy Attributes Menu 0 Ctl-C Context sensitive copy options Copy modifiers from object to object!
Edge Flow 0 RMB > Set Flow (in edit mode) Adjust curved edges
Edit Mesh Tools 0 N > Edit > Mesh Tools (edit mode) Lots of tools for faces, edges, and verts Haven't explored this much
Extra Curve Objects 0 Shift-A Useful curves
Extra Mesh Objects 0 Shift-A Useful meshes
Flowify 9 RMB > Flowify Wrap objects around another object with a grid Purchased 9/17/25 during SH sale
Hard Ops 9 20 Q Soo much stuff N > HardOps
Kit Ops (free) 0 N > three hearts Kit bashing asset library Can add my own KPack some day?
Loop Tools 0 RMB > Loop Tools (edit mode) Edge loop adjustments Mostly using Relax and Space right now
MACHIN3tools 8 N > MACHIN3 Pie menus and a ton of other tools So much to learn still
Measure and Scale 0 N > Item > Measure and Scale Resize edges to an exact measure May not be needed with Snap Measure?
Mesh Copier 5.25 RMB - C (edit mode) - bottom of menu Copy mesh details (flat face to flat face) Purchased 9/18/25 during SH sale
Modifier Tools 0 Modifiers area in Properties Adds extra mod controls Not using them much but should
ND 0 N > HugeMenace Non destructive modeling toolkit Lots to learn!
PowerSave 0 N > PowerSave Save pie menu Ctl-S
Simple Bend 7.50 RMB - B (edit mode) Purchased 9/18/25 during SH sale
SIMPLE TABS 0 Top menu Basic N panel organization Out of date?
Snap Measure (beta) 15 N > SnapMeasure CAD-like controls Purchased 9/17/25
Solidify Plus 0 Modifiers > Generate > bottom of list Enhanced Solidify modifier An asset, not an Addon

Addons I'm Considering

Addon $ Source Description Notes
Just Panels 15 SH Huge KitOps library and ability to make my own Try it on my own first - I may not need this
RePrimitive 0 GR ($5 on SH) Tweak primitives at any point Not necessary if I'm careful?
Cool Addons Menu 3 SH Better N panel manager Wait until it gets unwieldy

Other Enabled Addons

  • BioVision Motion Capture (BVH) format
  • Cycles Render Engine
  • FBX format
  • glTF 2.0 format
  • Scalable Vector Graphics (SVG) 1.1 format
  • UV Layout