Asset Management: Difference between revisions
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Synology Drive folder structure | |||
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== | == blender == | ||
; / | Directory structure for assets, to ensure that different Blender files are referencing things consistently. | ||
; /anim | |||
: Reusable animation items (e.g. slip portal) | : Reusable animation items (e.g. slip portal) | ||
; / | ; /art | ||
: Sketches, concept art and CG character proof sheets | : Sketches, concept art and CG character proof sheets | ||
; / | ; /images | ||
: Organized by source | : Organized by source | ||
; / | ; /materials | ||
: Reusable shader settings | : Reusable shader settings | ||
; / | ; /mattes | ||
: Background art | : Background art | ||
; / | ; /models | ||
: Props, planets, etc. | : Props, planets, etc. | ||
; / | ; /renders | ||
: Output for model testing | |||
; /scripts | |||
: Python (or other?) scripts | |||
; /sets | |||
: Scenes per camera angle | : Scenes per camera angle | ||
; / | ; /textures | ||
: Organized by what they usually color (cloth, nature, buildings) | : Organized by what they usually color (cloth, nature, buildings) | ||
; / | <hr /> | ||
=== Compositing === | |||
Only if doing some compositing in Blender | |||
; /vid | |||
: Stock video | : Stock video | ||
; / | ; /wav | ||
: Soundtracks and sound effects | : Soundtracks and sound effects | ||
<hr /> | |||
=== | === Animating === | ||
Only if animating in Blender | |||
; / | ; /chars | ||
: Character models | : Character models | ||
; / | ; /pose | ||
: Motion captures and animations of creatures | : Motion captures and animations of creatures | ||
; / | ; /rigs | ||
: Armatures of reusable rigs | : Armatures of reusable rigs | ||
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== production == | |||
Directory structure for episodes, special features, etc. | |||
; /audio | |||
; / | |||
: Prelim reading to final mixdown | : Prelim reading to final mixdown | ||
; / | ; /anim | ||
: Rough animatic (story reel) using storyboard and audio track | : Rough animatic (story reel) using storyboard and audio track | ||
; / | ; /mktg | ||
: Material for posters, banners, adverts, story copy, etc. | : Material for posters, banners, adverts, story copy, etc. | ||
; / | ; /preprod | ||
: Pre-production notes, planning, etc. | : Pre-production notes, planning, etc. | ||
; / | ; /ref | ||
: Reference materials incl. location shots, test photo shoots | : Reference materials incl. location shots, test photo shoots | ||
; / | ; /render | ||
: Organized by quick vs. final, per shot | : Organized by quick vs. final, per shot | ||
; / | ; /scenes | ||
: Separate blend file per shot (including any DVD extras) | : Separate blend file per shot (including any DVD extras) | ||
; / | ; /sched | ||
: Shooting schedule, etc. | : Shooting schedule, etc. | ||
; / | ; /script | ||
: Story, screenplay, shooting script | : Story, screenplay, shooting script | ||
; / | ; /status | ||
: Administrivia | : Administrivia | ||
; / | ; /story | ||
: Storyboard images | : Storyboard images | ||
; / | ; /vid | ||
: Imported video | : Imported video | ||
; / | ; /xtras | ||
: Extras and special features, incl interviews, actor bios, etc. | : Extras and special features, incl interviews, actor bios, etc. | ||
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[[Category:Blender]] [[Category:Production]] | |||
[[Category:Blender]] | |||
Revision as of 14:06, 17 August 2025
Synology Drive folder structure
blender
Directory structure for assets, to ensure that different Blender files are referencing things consistently.
- /anim
- Reusable animation items (e.g. slip portal)
- /art
- Sketches, concept art and CG character proof sheets
- /images
- Organized by source
- /materials
- Reusable shader settings
- /mattes
- Background art
- /models
- Props, planets, etc.
- /renders
- Output for model testing
- /scripts
- Python (or other?) scripts
- /sets
- Scenes per camera angle
- /textures
- Organized by what they usually color (cloth, nature, buildings)
Compositing
Only if doing some compositing in Blender
- /vid
- Stock video
- /wav
- Soundtracks and sound effects
Animating
Only if animating in Blender
- /chars
- Character models
- /pose
- Motion captures and animations of creatures
- /rigs
- Armatures of reusable rigs
production
Directory structure for episodes, special features, etc.
- /audio
- Prelim reading to final mixdown
- /anim
- Rough animatic (story reel) using storyboard and audio track
- /mktg
- Material for posters, banners, adverts, story copy, etc.
- /preprod
- Pre-production notes, planning, etc.
- /ref
- Reference materials incl. location shots, test photo shoots
- /render
- Organized by quick vs. final, per shot
- /scenes
- Separate blend file per shot (including any DVD extras)
- /sched
- Shooting schedule, etc.
- /script
- Story, screenplay, shooting script
- /status
- Administrivia
- /story
- Storyboard images
- /vid
- Imported video
- /xtras
- Extras and special features, incl interviews, actor bios, etc.
